A “Town Ball” All Star Game – 3

And here’s where it all went kablooey.

I ran through the simulation, and things were going nicely. However, I completely forgot that if the home team is still leading after the visitors have had their six innings, there’s no reason at all to play the bottom of the inning (other than satisfying the gamblers), and so you won’t get to see some of the All Stars take their chances against the other league’s best pitcher.

I suppose that one could play the bottom half of the inning anyway, and then give the visitors one last crack at it. Send the home team’s best closer out to the mound, and then the visitors can send up whoever they want, in whatever order they want, to score as many runs as they can given the standard three outs. Should they actually take the lead, then the home team gets to do the same thing in the bottom of the “extra inning”. Continue as needed.

Or perhaps the format could be that the Visitors bat until they score a run (with commercial breaks and pitching changes after every five batters), then the Home Team comes to bat and hits until they take the lead (same thing about breaks every five batters), then the Visitors get to bat, etc. – but that sounds too much like a weekend softball league game.

At this point, I’ve put WAY more effort into the thing than was called for. If you want to play with the idea and run some simulated games, go right ahead.

And if you really want me to post the record of the game, just ask….

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